PUBG Radar — Squad Tracker & Bluezone Predictor (2026)
Last updated · April 7, 2026
PUBG Radar Replaces a Dedicated IGL
The PUBG radar is a top-down minimap that shows every player on the entire current zone, color-coded by squad. You see every position, every direction of movement, every car spawning. Combined with the bluezone timer overlay, you can predict every late-game rotation before it happens. Most PUBG pro teams have a dedicated IGL (in-game leader) whose entire job is calling rotations and tracking enemy movement — the radar does that automatically without needing a 5-man squad.
Solo and small group players get the most value from the radar because they can't afford the dedicated scout role that pro teams use. Knowing where every enemy is without needing to physically peek changes how you approach every late-game scenario — you stop getting third-partied at extract because you saw the third party coming, and you stop committing to fights against squads you can't beat.
Every Strategic Layer the PUBG Radar Tracks
Top-down enemy positions across the entire match render in real time. Color-coded by squad with direction vectors so you know which way each player is facing and which direction the squad is moving. Lets you read enemy intent at a strategic level — when a squad is rotating versus camping, when they're committing to a fight versus disengaging.
Vehicle tracking with speed and direction vectors. Cars, bikes, UAZs, and Dacias all render with their current movement vector and speed. You'll know if the moving Dacia 200m out is full of squad members heading toward your position or just an empty bait moving past. Vehicle data is critical for late-game rotations because most squads commit to vehicles for cross-map movement.
Care package landing zones and timer. Each care package shows on the radar with a real-time landing zone marker and countdown timer. The chinook drop event is one of the highest-loot moments in PUBG and knowing the exact spawn time lets you camp the optimal landing zone before anyone else.
Bluezone phase preview with shrinking circles. The radar shows the next 3 zones overlapping the current map so you can pre-rotate to the optimal safe position before anyone else in the lobby realizes where the zone is going. Combined with the vehicle tracking, you grab the high-loot positions in the next zone first instead of fighting for them at the boundary.
Team distance grouping so you can track squads not individuals. The radar groups players by squad rather than showing 99 individual dots — you see 24 squads with their members linked. Lets you play around squad behavior at a strategic level instead of reacting to individual player movement, which is the difference between PUBG IGL-level decision making and panic gameplay.
Why It Stays Undetected by BattlEye + Zakynthos
The radar renders as an HTML overlay window completely separate from the game process. It doesn't touch the game renderer, memory, or input layer at all. From BattlEye and Zakynthos's perspective, your PUBG client is running normally — there's no second process injecting into the game, no memory hooks, no signature hits. The overlay reads game state through a stream protocol that runs outside the anti-cheat sandbox.
We test the radar overlay against every BattlEye signature update and every Krafton patch. Updates ship within 6-12 hours of an anti-cheat update. The overlay window survives Windows updates and PUBG client patches without intervention. Most players park it in the bottom-right corner at ~250px size or on a secondary monitor for max visibility.
What You Get with the Raw PUBG Radar
The radar window is fully customizable. Resize it from 150px to full-screen, drag it to any monitor in a multi-monitor setup, change the opacity from 30% to 100%, toggle individual elements (player positions, vehicles, care packages, bluezone overlay, squad groupings). Most pro-level users run a dedicated 7-10 inch radar tablet on the side of their main monitor — that's the optimal setup for max information without obscuring the game view.
Combined with the rest of the Raw PUBG suite (aimbot, ESP, wallhack, no-recoil, triggerbot, exploits), the radar fills the strategic information gap that the other features don't cover. ESP shows you what's nearby through cover; the radar shows you what's across the entire map with timers. Two complementary tools for the two scales of decision-making in a battle royale.
Pricing & Access
The radar is included in every Raw PUBG subscription tier alongside every other feature. No upcharges, no per-feature unlocks. Plans run $4.99 for a 1-day pass through $34.99 for a 1-month subscription. The product page has the current breakdown. License delivers instantly via email after payment, the loader installs in under 2 minutes, and the radar overlay activates from the first launch.
// Features Included
// Frequently Asked Questions
Does the PUBG radar show squad groupings?
Yes. The radar groups players by squad rather than showing 99 individual dots. You can track an entire squad's movement as a group, see when they split up, and identify isolated members to single out for kills. Strategic-layer information rather than tactical chaos.
Will the PUBG radar predict the bluezone?
Yes. The bluezone phase preview shows the next 3 zones overlapping the current map. You can pre-rotate to the optimal safe position before anyone else in the lobby realizes where the zone is shifting. Combined with vehicle tracking, you grab the high-loot positions in the next zone first.
Does the radar show care package drops?
Yes. Care package landing zones render on the radar with timers showing seconds until the drop hits the ground. Lets you route to the airdrop fight with optimal timing rather than committing too early or arriving too late.
Is the PUBG radar visible to BattlEye?
No. The radar runs as a separate HTML overlay window outside the game process — BattlEye's signature scanning misses it entirely because it doesn't touch game memory. The overlay is movable, resizable, and runs in a sandboxed window.
Can I use the PUBG radar on a second monitor?
Yes. The radar window can be dragged to any monitor in your setup. Multi-monitor users typically park it on a secondary screen for max visibility. Most pro players run a dedicated 7-10 inch radar tablet on the side of their main monitor — that's the optimal setup.
Does the PUBG radar show vehicle directions and speeds?
Yes. Cars, bikes, UAZs, and Dacias all render with their current movement vector and speed in real time. You'll know if the moving Dacia 200m out is heading toward you or moving past, which is critical for late-game rotation decisions because most squads commit to vehicles for cross-map movement.
Can I track squads instead of individual players on the PUBG radar?
Yes. Team distance grouping links squad members together with shared color coding so you see 24 squads instead of 99 individual dots. Lets you play around squad behavior strategically instead of getting lost in tactical chaos — when a squad splits to push, when they regroup to defend, when they're isolated and weak.
Will the PUBG radar work in custom matches and training mode?
Yes. The radar reads game state directly from your client so custom matches, training mode, and any other PUBG mode all render the same player positions and vehicle data. Most players use the radar in custom matches for practice without committing to a full Ranked queue.
